Sekiro - Fountainhead palace isn't so beautiful anymore |
- Fountainhead palace isn't so beautiful anymore
- Genichiro Ashina in Yoshitaka Amano’s art style by bossmonsterbani
- I can't get Genichiro out of my head, so I made a little sketch
- clowning around
- I used to think other games could be hard
- The Divine Confetti. I made this using pen and sharpie and phitoedited the image to look aged. I want to make short story Sekiro comics like this now, man.
- Made this out of pure rage
- The Shinobi Prosthetic. I made it with pen and sharpie and photo edited the image to give the aged paper look. I thought how Sekiro starts to work on the prosthetic alone was so cool looking.
- Merchant? Sekiro dlc leak? -from u/uninsomnia
- Isshin Ashina
- A well deserved sake after the platinum. It might not be as good as the Dragonspring Sake but it is unrefined, just like how Isshin likes it.
- Isshin, The Sword Saint - No Kusabimaru
- Talking About a Certain Boss (spoilers?)
- *triumphant roar* think this is one of my favorite From bosses ever.
- Genichiro Ashina - Charmless Alternate Method
- I WILL BEAT THIS GAME OR DIE TRYING
- Should I buy this game?
- FINALLY!!!! What a rush
- Sekiro - Isshin - No Damage (Attack Power 1/Base Vitality/charmless/Hard...
- He Who Shall Strike First
- The weirdest thing just happened
- Finally found the ispiration behind the football players in fountainhead palace. Warning: very boring at the start
- I don't know if this has been posted yet but.... Damn!
- Easiest XP grind. 300k XP an hour NO COMBAT NECESSARY
Fountainhead palace isn't so beautiful anymore Posted: 05 Jan 2020 03:48 PM PST
| ||
Genichiro Ashina in Yoshitaka Amano’s art style by bossmonsterbani Posted: 05 Jan 2020 06:01 AM PST
| ||
I can't get Genichiro out of my head, so I made a little sketch Posted: 05 Jan 2020 05:52 PM PST
| ||
Posted: 05 Jan 2020 06:47 AM PST
| ||
I used to think other games could be hard Posted: 05 Jan 2020 10:13 PM PST
| ||
Posted: 05 Jan 2020 10:39 PM PST
| ||
Posted: 05 Jan 2020 08:05 AM PST
| ||
Posted: 05 Jan 2020 01:52 PM PST
| ||
Merchant? Sekiro dlc leak? -from u/uninsomnia Posted: 05 Jan 2020 07:45 PM PST
| ||
Posted: 05 Jan 2020 08:10 PM PST
| ||
Posted: 05 Jan 2020 07:39 PM PST
| ||
Isshin, The Sword Saint - No Kusabimaru Posted: 05 Jan 2020 09:47 AM PST
| ||
Talking About a Certain Boss (spoilers?) Posted: 05 Jan 2020 11:13 PM PST So you know the Guardian Ape? The one that farts in your face and throws rocks at you? (Those aren't rocks... '-' ) I want to take a moment to talk about that guy because it somehow manage to go from annoying to hilarious to HOLY SHIT DID HE JUST SURVIVE BEING DECAPITATED WTF IS THIS AOE SCREAM- (dead) Anyway, quite the dynamic boss and I needed to get that off my chest. (fyi I know about round 2, but I'm not done with it yet) Also, I beat it without ever finding out phase 2's weakness to spear. (how was I supposed to guess it had a flipping centipede in there?) [link] [comments] | ||
*triumphant roar* think this is one of my favorite From bosses ever. Posted: 05 Jan 2020 04:29 PM PST
| ||
Genichiro Ashina - Charmless Alternate Method Posted: 05 Jan 2020 11:42 PM PST
| ||
I WILL BEAT THIS GAME OR DIE TRYING Posted: 05 Jan 2020 11:21 AM PST This is my first time playing a From Software game, so I reeeaally suck. A fucking rooster even took me down. I honestly didn't think I'd make it through Juzuo the Drunkard at the Hirata Estate, but with some perseverance I did it. He was surrounded by enemies which was a big problem for me because I can't fight more than 2 people without getting overwhelmed. He's so slow though that I was able to run around and pick off each one of them until it was just Juzuo and me. It was sooo satisfying finally beating the fat bastard. I have minor disability (nerve damage) in my left hand, so I can't really press L1 or L2 quickly and have to adjust those inputs. When Sekiro came out, I actually avoided buying it because that whole accessibility debate made it seem too difficult. It is VERY hard, but not impossible. You can even make the game easier by grinding skill points and staying in stealth for the most part. If this game had difficulty options, I know I would turn it down when I got stuck on a boss and wouldn't feel the pride of overcoming something so difficult. To me, that's literally the point of playing this type of game. [link] [comments] | ||
Posted: 05 Jan 2020 10:51 PM PST I confess I'm a fairly new gamer. I have traditionally played Metroidvania games before which led me to discover Hollow Knight, Cuphead, Dark Souls and Nioh to find my "niche" - I tend to love games which have an immersive world lending to exploration, exciting items to find, a variety of enemies and good bosses to beat. Cuphead was an exception, I played it as I loved the art style. Having finished Hollow Knight's Path of Pain and Pantheon of Hallownest as well as Cuphead's difficult bosses, I had a pretty good opinion of my skills. Then I discovered Dark Souls, and it was like my dream of a perfect exploration/loot/bosses game had been realized. DSR is quintessentially what a Metroidvania fan like me can expect in 3D in the modern age. It felt gargantuan in scope. I loved DSR so much that I have shelved DS2, DS3 and Bloodborne for later, to play them when I am on vacation and have enough time to savor their worlds. Hence I took on Nioh, which I heard was a Soulslike. Nioh was good initially. The combat is levels above Souls and brilliant, skills are fine and the bosses seemed hard but fair. Cutscenes were good and the use of historical Japanese characters intriguing. But the levels were just...uninspired. Repeatedly using the same levels, same enemies, even same bosses, etc. And imagine my frustration when I learned I had to go through NG+ to get strong enough gear to even attempt the DLC, which is ridiculously scaled to difficulties matching NG+ in its' first playthrough. So I grinded and grinded, I beat NG+ practically underleveled which exhausted me and finally got good gear. And if it wasn't for my perfect overleveled gear which evens things out, I'd say the DLC bosses like Maria, Masamume and others are completely unfair and take the fun out of challenge. Plus the annoying side missions where you face 2 or 3 bosses at a time...its like the devs just wanted to force you to grind for overleveled gear rather than giving you a fair challenge in whatever gear you have. Basically, Nioh felt like a 3D version of Streetfighter where fighting is the focus, with the environment being a tacky background job (Arena is temple. 1 2 3 FIGHT! Arena is snowy mountain. 1 2 3 FIGHT!). Some things they did well, but it was bogged down by mediocre loot and uninteresting levels. The whole purpose of fighting a boss is to unlock a new area or access an intriguing new item. In Nioh, loot is irrelevant as they are all the same with differing stats. Levels are bland and reused. Hence, the only incentive for killing a boss is to fight another boss, or fight the same boss with another same boss. Also, with uninteresting loot, there is no need for exploration as finding a chest did not trigger excitement. I could just find the Kodamas and speedrun to the boss. Some DLC areas were better designed but with no interesting loot, it kills the exploration. Nioh does have great combat and that is the only thing that has kept me going. I'm in the final DLC at the moment. The point of this lengthy criticism of Nioh (excuse the post), is that I'd like your opinion on Sekiro for my taste. After being burned out by Nioh's repetitiveness and grinding, I want a game that has exploration, some good loot and bosses that unlock newer areas or items. I don't mind fair difficulty without requirements like Nioh had, I don't consider myself too bad a gamer though I'm not an elite SL1 warrior -- so would you recommend me getting Sekiro next as a refreshing change to Nioh's blandness? [link] [comments] | ||
Posted: 05 Jan 2020 06:13 AM PST
| ||
Sekiro - Isshin - No Damage (Attack Power 1/Base Vitality/charmless/Hard... Posted: 05 Jan 2020 02:25 PM PST
| ||
Posted: 05 Jan 2020 04:17 AM PST
| ||
The weirdest thing just happened Posted: 05 Jan 2020 05:14 PM PST I was thinking to myself "damn I wonder if this game has any illusionary walls, I should probably Google it later" and then right as I thought that I accidentally pressed square on a wall and it fuckin flipped around?????? Im guessing this is sekiro's version of illusionary walls right? [link] [comments] | ||
Posted: 05 Jan 2020 08:00 AM PST
| ||
I don't know if this has been posted yet but.... Damn! Posted: 05 Jan 2020 04:56 PM PST | ||
Easiest XP grind. 300k XP an hour NO COMBAT NECESSARY Posted: 05 Jan 2020 08:34 PM PST
|
You are subscribed to email updates from Sekiro: Shadows Die Twice. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment